Personal
For creators using the pack in their own Roblox experiences.
- R15 included
- Downloadable product files
- One-time purchase

Create a firearm-wielding character with 88 distinct R15 body motions covering ranged combat gestures, weapon handling, movement...
View the animations on RobloxAnimations.com
Create a firearm-wielding character with 88 distinct R15 body motions covering ranged combat gestures, weapon handling, movement and character poses. The rig includes the regular gun, sidearm device and three animated tools with synchronized attachment, visibility and shape changes. Twenty-two optional upper-body layers are separate from the primary motion count. Editable body KeyframeSequences, a local ComponentPlayer and setup guides are included. The preview shows selected motions from the pack. Audio is not included. Character controllers, damage, hitboxes, abilities, networking, spell effects, outfits and scenery are separate. Adapt timing and attachments to your game and avatar proportions. Weapons and weapon animation included Includes matching weapon and prop models: guns, a sidearm device, multitools, a scattergun and a rifle. The download contains R15 body animation, separate weapon tracks and the supplied ComponentPlayer for synchronized playback. Use ComponentPlayer for the complete weapon movement, size changes and timed visibility; playing a body-only clip does not reproduce those weapon effects. Alternate forms and temporary props appear during the matching motions. Complete animation list 88 distinct R15 motions. Body and weapon-track versions are alternate representations of the same motion. 1. Walk forward 2. Walk backward 3. Walk left 4. Walk right 5. Run forward 6. Run left 7. Run right 8. Sprint 9. Turn left 10. Turn right 11. Jump takeoff 12. Jump airborne 13. Jump landing 14. Alternate battle stance 15. Battle idle 16. Draw gun and sidearm device 17. Enter alternate battle stance 18. Enter battle stance 19. Leave battle stance 20. Relaxed battle stance 21. Return to battle stance 22. Sheathe gun and sidearm device 23. Hit reaction — forward 24. Weapon guard 25. Use item — start 26. Use item — hold 27. Use item — finish 28. Knockback 29. Knockback recovery 30. Fall down 31. Get up / revive 32. Gun technique 1 33. Gun technique 2 34. Gun technique 3 35. Gun technique 4 36. Gun technique 5 37. Gun technique 6 38. Gun technique 7 39. Gun technique 8 40. Gun technique 9 41. Gun technique 10 42. Gun technique 11 43. Gun technique 12 44. Gun technique 13 45. Gun technique 14 46. Gun technique 15 47. Gun technique 16 48. Gun technique 17 49. Gun ability 1 50. Gun ability 2 51. Gun ability 3 52. Gun ability 4 53. Gun ability 5 54. Gun ability 6 55. Gun ability 7 56. Gun ability 8 57. Gun ability 9 58. Gun ability 10 59. Gun ability 11 60. Gun ability 12 61. Gun ability 13 62. Gun ability 14 63. Gun technique 18 64. Gun ability 15 65. Gun signature motion 1 66. Battle flourish 2 67. Battle flourish 3 68. Weapon pose — enter 69. Weapon pose — hold 70. Gun and sidearm device cinematic motion 1 71. Gun and sidearm device cinematic motion 2 72. Gun and sidearm device cinematic motion 3 73. Attunement ceremony 1 74. Attunement ceremony 2 75. Attunement ceremony 3 76. Additional battle motion · 1 77. Additional battle motion · 2 78. Additional battle motion · 3 79. Additional gun and sidearm device technique · 1 80. Additional gun and sidearm device technique · 2 81. Additional gun and sidearm device technique · 3 82. Additional gun and sidearm device technique · 4 83. Additional gun and sidearm device technique · 5 84. Additional gun and sidearm device technique · 6 85. Additional gun and sidearm device technique · 7 86. Additional gun and sidearm device technique · 8 87. Additional gun and sidearm device technique · 9 88. Additional gun and sidearm device technique · 10 Optional upper-body layers (not counted as additional primary motions) - Enter battle stance — Upper body - Leave battle stance — Upper body - Gun technique 13 — Upper body - Gun technique 15 — Upper body - Gun technique 16 — Upper body - Gun technique 17 — Upper body - Gun ability 4 — Upper body - Gun ability 8 — Upper body - Gun ability 9 — Upper body - Gun ability 12 — Upper body - Gun ability 14 — Upper body - Additional battle motion · 1 — Upper body - Additional battle motion · 2 — Upper body - Additional battle motion · 3 — Upper body - Additional gun and sidearm device technique · 2 — Upper body - Additional gun and sidearm device technique · 3 — Upper body - Additional gun and sidearm device technique · 4 — Upper body - Additional gun and sidearm device technique · 5 — Upper body - Additional gun and sidearm device technique · 7 — Upper body - Additional gun and sidearm device technique · 8 — Upper body - Additional gun and sidearm device technique · 9 — Upper body - Additional gun and sidearm device technique · 10 — Upper body Documentation languages General setup guides and animation-name references are included in 28 locales: Arabic, Chinese (Simplified and Traditional), Czech, Danish, Dutch, English, French, German, Hebrew, Hungarian, Indonesian, Italian, Japanese, Korean, Lithuanian, Polish, Portuguese (Brazil and Portugal), Romanian, Russian, Slovak, Spanish, Swedish, Thai, Turkish, Ukrainian and Vietnamese. Some new labels and pack-specific setup use English. The animations contain no player-facing dialogue or interface text. Matching WAV sounds are available as an optional paid add-on. Upload selected sounds under your experience creator and configure audio IDs and permissions before enabling playback.
For creators using the pack in their own Roblox experiences.
For studios, teams, client work, and commercial production use.
Import the R15 source files and publish animations under your experience creator. Audio starts off; upload selected WAVs, configure their IDs and experience permissions, and follow the included controller guide.
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